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Re:Star Citizen developers intend to drop DirectX support an... by Asooka on Sunday March 19, 2017 @04:37PM (#13909477)
If you're comfortable coding to something as low-level as Vulkan, it shouldn't be hard to use whatever API the PS4 or XBox has. You'll want to customize for the hardware regardless, since it's a bit underpowered compared to PC, so the only difference will be your API functions don't begin with vk_
Re:Star Citizen developers intend to drop DirectX support an... by shmerl on Sunday March 19, 2017 @04:41PM (#13909494)
Comfortable doesn't mean you always have time and resources to do it for N target APIs which are completely incompatible. Game studios clearly benefit from avoiding reinventing the wheel and duplicating their work. That's the whole point of lock-in proponents. They want to tax developers, to make cross platform development more expensive, forcing at least part of them to limit their release targets. That's a dirty anti-competitive tactic.