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Re:Star Citizen developers intend to drop DirectX support an... by wolfgke on Sunday March 19, 2017 @11:56AM (#13907828)
> The main advantage of Vulkan is that it runs almost everywhere. DirectX 12 doesn't.

DirectX 12 runs on XBox One, while Vulkan does not:

> http://www.redgamingtech.com/directx-12-for-xbox-one-is-here...

And for OSX/iOS, you have to use OpenGL or Metal.

Re:Star Citizen developers intend to drop DirectX support an... by mixedCase on Sunday March 19, 2017 @12:38PM (#13908085)
> DirectX 12 runs on XBox One, while Vulkan does not:

And the Switch uses Vulkan; while Vulkan on top of Windows (including 7 and 8/8.1) supports Linux and Android. For iOS and macOS there's MoltenVK, but I can't speak for its quality.

Re:Star Citizen developers intend to drop DirectX support an... by pjmlp on Sunday March 19, 2017 @01:44PM (#13908529)
While the Switch supports Vulkan, it isn't the main graphics API, that role belongs to NVN.

https://blogs.nvidia.com/blog/2016/10/20/nintendo-switch/

So it remains to be seen which one gets the love of game developers.

Re:Star Citizen developers intend to drop DirectX support an... by kbenson on Sunday March 19, 2017 @04:41PM (#13909495)
> So it remains to be seen which one gets the love of game developers.

That's actually a fairly interesting question, given the percentage of games that come out for Nintendo platforms which are exclusive to that platform (or at least to the Nintendo family of platforms). There are all the first party titles, and then there are all the esoteric games which don't really fit the control schemes of the other platforms (but the switch is less unique in this aspect). I imagine games targeted purely at Nintendo platforms might use their proprietary API, especially first party games, which might get the API changed based on their needs.

Re:Star Citizen developers intend to drop DirectX support an... by ekianjo on Sunday March 19, 2017 @12:33PM (#13908045)
and Vulkan does not run on windows uwp apps, which MS is strongly pushing forward.
Re:Star Citizen developers intend to drop DirectX support an... by yulaow on Sunday March 19, 2017 @05:09PM (#13909665)
and everyone else ignoring