Re:Great Progress with DX11 Games Support with WINE 2.3
by szatkus on Wednesday March 15, 2017 @12:12PM
(#13877123)
Years ago I did a small experiment. I ran Armagetronad (OpenGL open source game) on Windows and Wine, on latter FPS was few percent higher. I really don't know why, but OpenGL probably helps (I guess that calls are directly translated to native OpenGL).
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