Re:Nintendo Switch Teardown
by aaron-lebo on Saturday March 04, 2017 @09:34AM
(#13791030)
That's my point, though. They clearly can't make a game with the features of BotW - draw distance, effects, etc without major compromises.
Not personally aware of any games as full-formed as BotW that are running on $300 mobile sets. Though this could just be poorly optimized, which makes it more disappointing.
Also it's really down to the software. They could have targeted 1080p resolution with 60fps with the new Zelda but they would have had to make sacrifices on draw distance, effects, texture resolution, poly count, etc.