Re:The Legend of Zelda: Breath of the Wild Review
by gdulli on Thursday March 02, 2017 @02:01PM
(#13777098)
That only applies to character models, and really only faces. Environments benefit greatly from detailed graphics. Especially in this type of game where you occupy the world for so many hours and the pace is slower. These are worlds that you live in for a time. (I didn't understand why the new Doom needed sophisticated graphics because you never have much time to stop running and look at anything.)
I agree it doesn't have to be a top priority to push the limits beyond where we're at today. But it's disappointing to see Zelda miss out on at least current-gen graphics. The Witcher 3 is 2 years old now, at least come close to matching that. And it's hard to justify paying a current-gen price for a console with previous-gen capabilities.
I agree it doesn't have to be a top priority to push the limits beyond where we're at today. But it's disappointing to see Zelda miss out on at least current-gen graphics. The Witcher 3 is 2 years old now, at least come close to matching that. And it's hard to justify paying a current-gen price for a console with previous-gen capabilities.