Re:OpenXR – Cross-Platform, Portable, Virtual Reality
by fsloth on Tuesday February 28, 2017 @05:31AM
(#13752717)
"How can I get involved with this?"
I think you need to first specify your intent. Just jumping in because the technology seems cool leaves you short of value adding goals. Where do you want to be if/when VR actually is commoditized mainstream? From point of view of creating things I think there are three categories here
I think you need to first specify your intent. Just jumping in because the technology seems cool leaves you short of value adding goals. Where do you want to be if/when VR actually is commoditized mainstream? From point of view of creating things I think there are three categories here
a. creating VR content (content or programs)
b. creating VR hardware and drivers
c. creating VR middleware (game engines, etc)