Re:Learning from Terminals to Design the Future of User Inte...
by zer0t3ch on Saturday February 25, 2017 @07:41PM
(#13734879)
> For every extra cycle the hardware engineers give us, we software engineers figure out some way to soak it up
This seems to be true in way too much of the tech field these days. My go-to example is drive storage. Every year, our hard drives get increasingly larger, by pretty big margins even, but game developers just make bigger and less compressed assets, even though they're not needed.
This seems to be true in way too much of the tech field these days. My go-to example is drive storage. Every year, our hard drives get increasingly larger, by pretty big margins even, but game developers just make bigger and less compressed assets, even though they're not needed.