Re:Online-go – Source code for the Online-Go.com web interface
by Cyphase on Saturday February 25, 2017 @12:03AM
(#13730163)
To be clear, it's just the frontend for now. Frontend as in the client-side stuff and the backend stuff required to directly support it. The core backend code that manages the games and what-not is not currently available, though it looks like that might happen eventually.[1]
Re:Online-go – Source code for the Online-Go.com web interface
by partycoder on Saturday February 25, 2017 @01:26AM
(#13730369)
OGS (online-go.com) is great.
I am impressed that it hasn't taken over KGS by now, which is to my knowledge the largest western server.
I have tried Pandanet IGS, KGS, Tygem, WBaduk and even obscure ones such as Fly or Die and Go Chat (Facebook messenger bot).
I think OGS offers by far the most frictionless way to start and a more modern UI. It even offers really nice features such as the ability to draw on a board during a review.
Re:Online-go – Source code for the Online-Go.com web interface
by MichaelGG on Saturday February 25, 2017 @12:57PM
(#13732785)
I just wish it had a plugin for something like BW Go (Android). A decent offline client with manual sync, exploration, perhaps conditional moves. There is a plugin for Dragon Go Server and it's so much better than dealing with mobile browsers.
Re:Online-go – Source code for the Online-Go.com web interface
by artursapek on Saturday February 25, 2017 @01:25PM
(#13732954)
Do all of these servers not implement a standard protocol? I've had similar frustration with OGS on mobile, and at one point I toyed with the idea of learning iOS by building a Go client that worked with all of these servers.
Re:Online-go – Source code for the Online-Go.com web interface
by matburt on Saturday February 25, 2017 @12:45PM
(#13732716)
One of the developers of OGS here! We're pretty excited to make this happen and continue development of the site and hopefully bring Go (the game) to a larger audience.
All that said, I'm glad to see this happen!
[1] https://forums.online-go.com/t/the-online-go-com-user-interf...
I have tried Pandanet IGS, KGS, Tygem, WBaduk and even obscure ones such as Fly or Die and Go Chat (Facebook messenger bot).
I think OGS offers by far the most frictionless way to start and a more modern UI. It even offers really nice features such as the ability to draw on a board during a review.
I also believe people on KGS play more conventional go, which I enjoy more.
If you want to play go - I highly recommend it!
"online-go.com", for example, has never called itself OGS (and that's rather a stupid name).
IGS (Internet Go Server) calls itself "Pandanet", which is a better name, but the community insists on IGS.
KGS is probably the one to blame on this strange state of things, because it's official name is "KGS Go Server", a mutually recursive acronym.
I occasionally go to a Go meetup in NYC and hear this a lot:
"Do you play online?"
"Yeah, KGS."
For some reason when I read the headline I thought I was going (sic) to see the Go Game coded in the Go Language.
But this is JS.