Re:Video Pros Moving from Mac to Windows for High-End GPUs
by chaostheory on Friday February 24, 2017 @09:51AM
(#13724114)
Developing on Windows is only ok if you're a .Net, Java, or node.js developer; which arguably encompasses a lot of developers. However it's a pain if you're using anything else
[ Parent
| on HN ]
Re:Video Pros Moving from Mac to Windows for High-End GPUs
by pjmlp on Friday February 24, 2017 @01:25PM
(#13726204)
Sure, but according to many on HN, being a .NET, Java, JavaScript, C++, Swift, Objective-C, Android, PL/SQL, Transact-SQL, PG/SQL, PS3, PS4, WiiU, XBox 360, XBox ONE, Swift, Cobol, RPG,... isn't being a developer, as it implies for whatever magical reason to use POSIX and a UNIX CLI.
Re:Video Pros Moving from Mac to Windows for High-End GPUs
by chaostheory on Friday February 24, 2017 @07:23PM
(#13729214)
I either may not be reading HN as much to see the trend or you may be confusing HN with reddit.
(btw most video game development is in C/C++)
Re:Video Pros Moving from Mac to Windows for High-End GPUs
by pjmlp on Saturday February 25, 2017 @04:35AM
(#13730822)
> video game development is in C/C++
So what? It surely isn't done in GNU/Linux or UNIX.
Re:Video Pros Moving from Mac to Windows for High-End GPUs
by chaostheory on Saturday February 25, 2017 @01:21PM
(#13732935)
My point is that there's no need to list 'PS3, PS4, WiiU, XBox 360, XBox ONE' separately when it's covered by 'C/C++'. Just being pedantic.
I also still don't see HN's bias against using Windows as a dev environment, especially when a lot of people on HN create stuff on .Net. Sure a lot of people like nix and Apple here, but it doesn't mean they look down on people who develop on Windows just because they don't want to do it themselves.
Re:Video Pros Moving from Mac to Windows for High-End GPUs
by bnchrch on Friday February 24, 2017 @09:56AM
(#13724162)
Why Node? I'd assume the 2nd class unix support would still make it a pain.
Re:Video Pros Moving from Mac to Windows for High-End GPUs
by chaostheory on Friday February 24, 2017 @11:53AM
(#13725337)
Because I'm assuming MS invested a lot in both Node and npm to be a 1st class citizens on Windows. I was pleasantly surprised as well when I started working with it last year on Win 7; everything worked out of the box without any tweaks such as the use of Cygwin.
I was free in choosing my tech stack but I couldn't choose my OS, even Windows 10... which means I don't have access to Docker. I couldn't use a VM either because the app needed to run on Windows.