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Re:Efficient game updates by fivesigma on Tuesday February 21, 2017 @07:22AM (#13694952)
Blizzard blew it from the moment they started downloading/syncing their games via BitTorrent - using their customers bandwidth to support games that they paid for.
Re:Efficient game updates by kuriho on Tuesday February 21, 2017 @09:09AM (#13695516)
How exactly did Blizzard "blow it" with this design decision?

Using their customers bandwidth to take off some load of their own patch servers during peak times is (imho) a pretty good use of BitTorrent. You can also quite easily disable this feature in their launcher app.