Re:Development content accidentally shipped on a DOS CD-ROM ...
by cderwin on Tuesday February 21, 2017 @01:05AM
(#13693649)
Perhaps it's internal tooling/libraries? I wouldn't be surprised if derivatives of projects from back then were used in more recent games.
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Re:Development content accidentally shipped on a DOS CD-ROM ...
by gravypod on Tuesday February 21, 2017 @01:37AM
(#13693755)
That's almost definetly it. Tim Cain, the "original" developer of Fallout, talked about a lot of the features of the engine. These are things that are either in use now in the GameByro engine, currently used by The Artist Known as Black Isles, or would be valuable to current day game developers.