Re:Loom: How Brian Moriarty Proved That Less Is Sometimes More
by coroxout on Saturday February 18, 2017 @09:04AM
(#13674817)
An interesting read. I was just wondering what Moriarty had done since Loom, something the article doesn't mention (presumably saved for the future article it hints will feature his exit from the industry), so thanks for a peek into his more recent career.
Re:Loom: How Brian Moriarty Proved That Less Is Sometimes More
by Baeocystin on Saturday February 18, 2017 @06:29AM
(#13674457)
That was a fun read. Thanks for sharing it.
LOOM™ was novel within the context of the studio, for being radically simplistic with the interface, considering how far they'd already "dumbed down" the interface from spiritual predecessors like Zork.
A side note: If you have not already seen Professor Moriarty's lecture on the actual origins of the CYOA format, this is probably the most interesting thing you will read all year: http://ludix.com/moriarty/electric.html