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Re:How MooTools was built by cmrdporcupine on Wednesday February 08, 2017 @02:03PM (#13601012)
"Sebastian: My dad used to code C++ games for the Commodore 64,"

Huh?

Re:How MooTools was built by sebmarkbage on Wednesday February 08, 2017 @05:05PM (#13602623)
(I'm "Sebastian".) It meant to read C. It definitely wasn't C++. However, now I'm curious if I'm confusing it with the later Amiga games. I'll need to look into this. I was 8 years old at the time. :) Note that this was for hobby projects many years after the original launch of those products - not mainstream dev.
Re:How MooTools was built by cromwellian on Wednesday February 08, 2017 @05:26PM (#13602789)
C/C++ was much more common on the Amiga, although even C++ was rare until later in the Amiga's lifecycle.
Re:How MooTools was built by cmrdporcupine on Thursday February 09, 2017 @11:19AM (#13607993)
Yeah I kinda wondered if the article author messed something up. :-)

Probably your dad was doing C on the Amiga. C on the C64 wasn't really a thing. Nor was C++ on the Amiga, really.

Re:How MooTools was built by 1ris on Wednesday February 08, 2017 @04:47PM (#13602461)
I'm interested aswell. I'm only aware of the "Profi-C" c compiler for the c64. Maybe they are lost in ways google can't find these compilers?
Re:How MooTools was built by mkesper on Thursday February 09, 2017 @10:02AM (#13607357)
Re:How MooTools was built by ksherlock on Wednesday February 08, 2017 @04:10PM (#13602141)
That was before rust, when people still used c++ to program in assembly or basic.
Re:How MooTools was built by cromwellian on Wednesday February 08, 2017 @04:43PM (#13602433)
Nice sarcasm. No one used C++ to program the C64. Even C compilers were rare.

Most C64 code was written in 6502 Assembly directly, some was written in Basic or Blitz basic.