Re:How MooTools was built
by sebmarkbage on Wednesday February 08, 2017 @05:05PM
(#13602623)
(I'm "Sebastian".) It meant to read C. It definitely wasn't C++. However, now I'm curious if I'm confusing it with the later Amiga games. I'll need to look into this. I was 8 years old at the time. :) Note that this was for hobby projects many years after the original launch of those products - not mainstream dev.
Re:How MooTools was built
by cromwellian on Wednesday February 08, 2017 @05:26PM
(#13602789)
C/C++ was much more common on the Amiga, although even C++ was rare until later in the Amiga's lifecycle.
Re:How MooTools was built
by cmrdporcupine on Thursday February 09, 2017 @11:19AM
(#13607993)
Yeah I kinda wondered if the article author messed something up. :-)
Probably your dad was doing C on the Amiga. C on the C64 wasn't really a thing. Nor was C++ on the Amiga, really.
I'm interested aswell. I'm only aware of the "Profi-C" c compiler for the c64. Maybe they are lost in ways google can't find these compilers?
Nowadays cc65 exists: https://cc65.github.io/doc/c64.html
That was before rust, when people still used c++ to program in assembly or basic.
Re:How MooTools was built
by cromwellian on Wednesday February 08, 2017 @04:43PM
(#13602433)
Nice sarcasm. No one used C++ to program the C64. Even C compilers were rare.
Most C64 code was written in 6502 Assembly directly, some was written in Basic or Blitz basic.
Huh?