News for hackers. Stuff that matters.
Re:Apple proposes new web 3D graphics API by liuliu on Tuesday February 07, 2017 @10:40PM (#13595512)
Saying it is around the same time is to ignore the history.

Metal is available since Jun 2014. Vulkan announced on 2015 and the initial release is on 2016.

Re:Apple proposes new web 3D graphics API by fnord123 on Wednesday February 08, 2017 @04:14AM (#13596935)
You're right. And Vulkan is based on Mantle which was already available in 2013 (in drivers; with api docs available in 2015 for some reason[1]). Why Kronos/Valve/etc didn't use Metal as a starting point, I don't know.

[1] http://www.anandtech.com/show/9095/amd-mantle-api-programmin...

Re:Apple proposes new web 3D graphics API by vetinari on Wednesday February 08, 2017 @10:31AM (#13598965)
Metal in 2014 is a different animal than Metal in 2016.

In 2014, it assumed that the GPU has unified memory architecture, for example (i.e. the GPU can access a memory buffer that you have a pointer to). That's why it was introduced on iOS only.