News for hackers. Stuff that matters.
Re:Apple proposes new web 3D graphics API by corysama on Tuesday February 07, 2017 @06:51PM (#13594252)
Concrete example: The PS4 dashboard is actually WebGL via Chromium (https://www.youtube.com/watch?v=sIhtcUvi0BQ&t=55m25s) I don't think PS4 supports OpenGL, DX or Vulkan. Sony has their own API.
Re:Apple proposes new web 3D graphics API by snuxoll on Tuesday February 07, 2017 @09:13PM (#13595104)
Sony has historically supported a variant of OpenGL on the PS3 (in addition to their low level API) - I would be surprised if they don't have one for the PS4.
Re:Apple proposes new web 3D graphics API by corysama on Tuesday February 07, 2017 @10:38PM (#13595494)
I worked on PS3. PSGL is the half-truth rumor that refuses to die. It was an experimental GLES1.0 with Nvidia's Cg shaders as an extension. I don't think any games actually used it.

https://en.m.wikipedia.org/wiki/PSGL

Re:Apple proposes new web 3D graphics API by pjmlp on Wednesday February 08, 2017 @03:14AM (#13596700)
Besides what corysama replied, there are a few game blogs that described how bad it was, but I cannot link to them as I am behind a proxy currently.