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Re:Generals.io Bot API: Build bots to play against humans by Kiro on Friday February 03, 2017 @04:49PM (#13563629)
> the recent changes to the movement scheme

What was changed? I don't remember how the game worked when I first tried it.

Re:Generals.io Bot API: Build bots to play against humans by popey456963 on Friday February 03, 2017 @04:53PM (#13563663)
We added the capability to queue moves through/into unknown territory. Before you had to keep on clicking & moving, clicking & moving.
Re:Generals.io Bot API: Build bots to play against humans by zhoujianfu on Friday February 03, 2017 @05:58PM (#13564097)
I just want to say that I at least LOVE the new scheme!
Re:Generals.io Bot API: Build bots to play against humans by paulddraper on Friday February 03, 2017 @10:48PM (#13565543)
Formerly, you could only queue moves in territory you owned. Now, you can queue anywhere.

It takes away a key advantage in obtaining territory.