Re:Snap Inc. S-1
by dreamfactory2 on Thursday February 02, 2017 @09:26PM
(#13557125)
double at least for redundancy to cover holiday/sickness/bus factor
Having worked on an agile HW team, I'll say that the bus factor was a solid 1 all throughout. In fact the bus factor was a whole lot of different 1s!
[dead]
Did you read what the parent said? That is not how hardware works.
Yes it's easy to build a single device... successfully scaling it to millions of devices is the hard part.
Also: "100x the resolution?" You obviously have no clue.
Re:Snap Inc. S-1
by maverick_iceman on Friday February 03, 2017 @01:14AM
(#13558102)
Why don't you? Otherwise shut up.
Re:Snap Inc. S-1
by notyourwork on Friday February 03, 2017 @01:51AM
(#13558240)
> Always the HN expert to wag the finger.
Says the expert with nothing to support your assertive claims.
At least 2 EEs, another couple EE techs to fix prototype up boards that come in and prepare development boards for the software work.
You will have a couple people doing just regulatory work. Sign off on BT, USB, batteries, etc.
At least 1 ME, at least 1 industrial designer as well. 1 person in charge of optics.
1 software person to do board bring up, another person who specializes in Bluetooth because Bluetooth is a nightmare and you will have to work around different bugs on iOS and Android. Finally someone to do the actual firmware. You may get away with just 2 people, or you may need more, depending.
Someone had to design the box they come in.
The vending machines likely had a team behind them as well.
Then there is the marketing of the product, the glasses went viral fast, there was a team of people responsible for that.
And once all that is done, now you need a manufacturing team.
If the team was incredibly agile and efficient, maybe 20 people at the bare minimum.