I don't want to piss off our customers by making their usage experience poorer under Windows 10, so I would really appreciate any input you can provide.
Traditionally Windows does have problem with high dpi monitors, but I think there is workaround it (scaling and etc), but with windows 10, fonts on low dpi (by low dpi I mean most of the monitors sold until 1,2 years ago, 20+ inch with 1080p) windows looks like shit (literally). If you are using old framework (WPF and etc) it is okay, because underlying framework is same. Same good old rendering (not in par with Mac or FreeType, but quite acceptable). But if you are using UWP, then quite honestly you are in trouble, in low-dpi monitors. Because Microsoft UWP only does have DirectWrite engine.
The problem with old engine (which is used in Win32, WPF, etc) was it was slow on mobile, and as always Microsoft wanted to compete with Apple and Google on Mobile platform and because they have 99% market share of mobile os. So what is better option than ruining people experience in desktop to force them to switch to WinRT/UWP bullshit ? (I am being sarcastic)
OSX also has decent rendering (albeit too fat for my taste), Windows' subpixelrendering + matching fonts used to give sharp letters, yes too skinny, but legible.
With their new engine, texts are less legible. The letters are still skinny, but now they're also blurry.
All this to cater to the very small fraction that uses Windows on a mobile device; throwing existing desktop users under the bus.
I use Ubuntu at work and my other Windows 10 machine has 1920x1200 monitors at a distance that makes the rendering regression not easily noticeable.
It's great for small 1080p screens on laptops and 4k monitors though. :-/
Do you see the irony? Microsoft does suffer from mismanagement.
You should never ever mess with your current user experience to improve your imaginary users experience.
UWP (which most of the internal app are porting into it), does use DirectWrite and there is no way to change its font rendering engine to ClearType.
Discussion of technical challenge is here: https://blogs.msdn.microsoft.com/oldnewthing/20150129-00/?p=...
Microsoft can go fuck himself, I am not going change my monitor/hardware everytime he wants. I would be much much happy with my Fedora/Ubuntu, or if I want good support there is always apple much superior to Microsoft.
Microsoft do know what hardware people use (in third world country I would say 99% of people do use low dpi monitor), but they changed and ruined people experience anyway. That is the main point, they don't care about existing user.
I bet if apple monitors was low-dpi monitor, apple would do everything they can to improve font rendering in their low-dpi monitors.
Do you see the mindset?
As always Microsoft ignored their current users in pursue of new users. I haven't seen this attitude from any other company. I haven't seen apple make font rendering on old MacBook worse to force people to switch to new MacBooks. Or I haven't seen something similar from Google.
This is fucking total disaster.
As someone who reads text for whole day (programmer) I care about my eyes and it fucking hurts my eye to see font rendering in new UI (UWP) and Edge.
p.s. Old/win32 application do use old rendering engine and are acceptable.