Re:What's new in Swift 3.1
by pivo on Thursday January 26, 2017 @04:57PM
(#13495610)
For me, the amount of pleasure I derive from using Swift instead of Objective-C far outweighs the downside of crashes and bad error messages. At this point I think I'd stop working on iOS/macOS if I had to go back to working in Objective-C again. Though I do hope they make fixing the compiler crashes a priority soon.
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Re:What's new in Swift 3.1
by slavapestov on Thursday January 26, 2017 @06:01PM
(#13496183)
We fixed a lot of bugs while working on the new generics features in Swift 3.1 (and also recursive protocol constraints, which didn't quite make it in but a lot of the plumbing was done for it).
For example, in practicalswift's fuzzer collection, 260 cases were fixed between 3.0 and 3.1, for a total of 5426 fixed (with 39 still open).