News for hackers. Stuff that matters.
Re:VR by ehsanu1 on Friday January 13, 2017 @03:28PM (#13394416)
Ever played instagib with a low gravity mod in a regular FPS? It can be fun, but the gameplay becomes pretty limited, and I imagine the moon physics being similar in a VR FPS. Maybe projectile weapons only would make it work better, or the fact that hitscan is a lot harder in an HMD than with a monitor.
Re:VR by superplussed on Friday January 13, 2017 @04:17PM (#13394781)
I always thought that the mitigating factor here would be that you don't have to take big loping leaps, you can also accomplish a fairly earth-like gait, just with fewer steps.

I could also see another way of using it that is similar to the teleport mechanic where you clear an area, make a big jump, and when you land you clear that next area before taking another jump. But it would be an interesting thing, almost like a angry birds pulling the slingshot back thing, where the accuracy of the jump is also put to the test.

Re:VR by paulryanrogers on Friday January 13, 2017 @06:27PM (#13395709)
> can be fun, but the gameplay becomes pretty limited

If I recall correctly, low gravity often made me want to avoid jumping due to the lack of air control compared to ground running.