Re:VR
by richard___ on Saturday January 14, 2017 @05:31PM
(#13400963)
Just wondering what tools or techniques should you specifically learn to make VR games in Unity? I can make desktop games in Unity, is a VR game just like a FPS with different physical controls?
The Unity editor's very powerful, and you can extend it with tools like ProBuilder and Gaia, which are all available in the Unity Asset Store.
(I heartily recommend both of those for simple geometry creation and landscape creation, respectively.)
I've been coming at it the other way - I know game engine graphics and assembly like the back of my sinister hand, but I've been on a rapid C# learning curve :)