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Re:VR by mwseibel on Friday January 13, 2017 @02:58PM (#13394186)
I totally agree! The immersive experience not only makes you forget that you are working out but also makes you want to be better at moving around so you can perform better in the game.
Re:VR by thenomad on Friday January 13, 2017 @03:03PM (#13394228)
Now just imagine how that'll play out when we have really good competitive VR games that are also cardio workouts - so you're aiming to out-fitness the millions of other players.

The first DOTA or Counterstrike equivalent for VR that also rewards fitness with increased game ability will unleash a legion of very, very fit competitive gamers on the world.

Bearing in mind - 7 hr a week is more or less the minimum to be at all competitive at DOTA, for example. 7 hr of intense exercise a week will get you pretty fit.

Re:VR by 0xdada on Friday January 13, 2017 @03:49PM (#13394571)
It's more like 7 hours a day to be anywhere near competitive at DotA.
Re:VR by thenomad on Friday January 13, 2017 @03:51PM (#13394582)
By "competitive" in that context I meant "won't get stomped at 1.5k MMR". Which is still, frankly, a pretty high bar compared to most games.

But yes. If you want to be actually competitive at a tournament level, you're dead on.

Re:VR by 0xdada on Friday January 13, 2017 @04:25PM (#13394823)
I see. Yeah, 7 hours of fitness a week on a casual level would do wonders for a lot of people, me included.
Re:VR by mwseibel on Friday January 13, 2017 @03:28PM (#13394413)
Damn - that is a great point!