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Re:VR by moron4hire on Friday January 13, 2017 @02:47PM (#13394096)
It's really surprising to me to see so many people on HN poo-poo on VR like they do, for this reason. Isn't this site supposed to be about startups, entrepreneurship, being forward thinking, etc? Where are the "thought leaders"? If you can't see the huge potential for VR, there is something wrong.
Re:VR by falcolas on Friday January 13, 2017 @04:23PM (#13394811)
> If you can't see the huge potential for VR, there is something wrong.

Or, we see so many game-breaking limitations (cost, FOV, resolution, VR sickness) and are tired of the "give it 5 years" rhetoric that assumes magic will happen to fix it.

Or we're simply not convinced that what it offers is that much better than a regular old computer screen. How does VR change my daily activity of programming? Of watching movies? Of reading books?

Re:VR by moron4hire on Friday January 13, 2017 @05:07PM (#13395176)
I don't agree that there is anything game-breaking in the current state of the tech. Also, I don't see why they won't get better rather quickly.

And VR sickness is not really a thing for the vast majority of people. It gets hyped up by the press a lot. I've put hundreds of people through intense VR experiences over thirty or forty minutes long. In that time, ONE person had issues. I've seen higher proportions of people get nauseous from regular, first-person shooter PC games.

Re:VR by greggman on Friday January 13, 2017 @11:34PM (#13396896)
I'd take the opposite stance. Where's the critical thinking from the people who've drunk the VR kool-aid.

I know not a single person that has 9x9 to 12x12 sq ft of space to dedicate to room scale VR.

On top of that, having played many of the games I can t imagine playing them for more than 15-20 minutes at a time. They're tiring. I can play a game I'm really into for 8-12 hours in one day for 4-5 days straight but I can't imagine that in VR at all

I think there is potential as a tool. 3d modeling inside VR could be a 10x or 100x time saver. But, mass market entertainment seems very very unlikely.