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Re:From OS X to Ubuntu by pjmlp on Tuesday January 10, 2017 @02:59AM (#13363415)
> Linux on a laptop is still 100% usable and gets you everything you need.

Unless one is into proper UI/UX design experiences, game and graphics programming specially with multi-GPU and all those nice buttons on the laptop.

Re:From OS X to Ubuntu by kagamine on Tuesday January 10, 2017 @04:58AM (#13363797)
There are so many desktop environs for Linux, some mimic OS X, some Windows (XP, 7, 8/10), some unique that if you can't find a UX experience on Linux that is acceptable then the problem isn't Linux, but it might be you!

Game and graphics programming - fair point.

Nice buttons, assuming you mean that row of lights and so on that laptop designers seem to love, always just work for me. Volume, wi-fi, etc work. What doesn't work is the "open a calculator" type button, but I could fix that with a bit of customizing key bindings. As it's so easy to open the "everything finder" in the DE I use ( Moshka/E17) it is easier than reaching for those off-keyboard buttons.

Maybe you need to distro hop a bit more?!

Re:From OS X to Ubuntu by pjmlp on Tuesday January 10, 2017 @05:22AM (#13363882)
> some unique that if you can't find a UX experience on Linux that is acceptable then the problem isn't Linux, but it might be you!

Nice way to welcome outsiders into the GNU/Linux world, then don't complain non-geeks don't feel welcome.

I use GNU/Linux since Slackware 2.0 and have used quite a lot of UI managers, probably all the most known ones.

My remark of UI/UX was from the point of view of someone that also does it, creating software for people that want to know as little as possible from computers, regarding their actual work.

Re:From OS X to Ubuntu by zaph0d_ on Tuesday January 10, 2017 @03:49PM (#13368839)
IIRC macOs does not support OpenGL 4.5 or Vulkan. Also there is currently no high performance Apple Hardare to do things like CUDA or other GPGPU programming. CUDA on Linux is really an easy thing to do. For Game programming tools like Unreal Engine 4 are afaik alreasy supported on Linux, which gives you multiplatform support. For graphics, music or 3D modelling windows is currently the only solution.