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Re:The Piston image library is now pure Rust by newscracker on Sunday January 08, 2017 @01:47PM (#13351219)
I can list a few reasons without pondering too much about it:

1. Rust is gaining much acclaim for writing safer code, a good package management system, a very friendly community and other things. So it's natural that people would be interested in knowing more about libraries, frameworks and tools that would allow them to use Rust for whatever they're working on now or plan to work on soon. Not many people would want to develop their own HTTP handlers or image decoders or message queues or anything else just so they could write their primary project in Rust and gain the advantages it provides. Libraries are a huge part of that bridge that people need to use a language more (one big reason why Python is preferred across different subjects is because of the libraries).

2. This could inspire someone to go to these or other repositories and contribute to them.

3. Considering that images (and JavaScript) make the bulk of web pages nowadays, I'm sure many people would want to know about pure-rust libraries that handle images so that they could now have their web backend projects use more of Rust with better guarantees on a few aspects (like stability of execution, for one). Outside of web, this could also appeal to people who write imaging related applications.

Re:The Piston image library is now pure Rust by amelius on Sunday January 08, 2017 @06:01PM (#13352598)
> Considering that images (and JavaScript) make the bulk of web pages nowadays, I'm sure many people would want to know about pure-rust libraries that handle images

Yes, but wouldn't those people want libraries that focus on images, as opposed to libraries that focus on games? (Piston is a game engine).

Re:The Piston image library is now pure Rust by dromen on Sunday January 08, 2017 @06:29PM (#13352765)
Piston uses a bunch of pure-Rust image handling libraries. It just integrates them for use in games.
Re:The Piston image library is now pure Rust by mmstick on Monday January 09, 2017 @08:40PM (#13361784)
Rust and Cargo promotes a high degree of modularity and thus re-usability. While the image library is being hosted under the Piston project's GitHub profile, the image library has nothing to do with a game engine. Piston's image library is being used in Servo, for example. Rust has created an ideal open source ecosystem.