Re:Recreating 3D renderings in real life
by eriknstr on Sunday January 01, 2017 @09:08PM
(#13298607)
Same with camera shake. In real life we try to reduce it, in CGI we add it.
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And lens flares and chromatic aberration - lens manufacturers go to great lengths to remove these as much as they can, but games and VFX re-create them.
And plent of games and digitally shot movies add film grain.