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Re:2D Terrain generation using midpoint displacement by gus_massa on Saturday December 24, 2016 @03:51PM (#13251569)
I think that midpoint displacement is a well known technique. If that is a fractal or not depends on the definition of fractal that you prefer.

Anyway, it's a nice article. I like the graphs with the different values of the displacement decay powers. It's probably also well known, but the comparison is nice.

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