1) Design on desktop, but publish for playing on mobile phones/tablets.
2) Design on iPad/tablet with connected keyboard. Play on tablet/phone with or without keyboard. (A phone would probably be too small for the Wick editor, but I can see it being useable on a larger touchscreen.)
Putting a well-instrumented usable UI together is hard enough without scope creep including doing a UI that's also useable on a phone.
To make it more helpful: Would be nice if you could remove "user-scalable=no" from the <meta name="viewport" ...> value, maybe also the minimum and maximum scale. It's not very helpful to limit the user in it's ability to zoom the page on mobile. Some people don't get the overview they needed, others are unable to read the site because they can't zoom in.
So it helps a lot to just remove that limitation.
https://github.com/zrispo/wick/issues/311
https://github.com/zrispo/wick/commit/78ec7e4929435b2513abba...
Zoom disabled? Rly?