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Re:Saving Data: Reducing the Size of App Updates by 65% by irishbro on Wednesday December 07, 2016 @06:47AM (#13121884)
I have worked on a few mobile games where there was a big developer push for reducing the app size but it was shot down by management to add more new features instead. A lot of features had expected performance targets to hit before they got the go ahead and it was hard for reducing the app size to have a sizeable difference on KPIs until it got to critical levels.

I think there is also a certain amount of developer apathy towards application size.I was recently talking to a colleague who had worked on a new banking app and they saw no problem with developing, what was essentially a web front end, with the Unity game engine. When I asked if he was concerned the effect on the app size including a game engine would have he said it was what they where used to using and that was more important.

Re:Saving Data: Reducing the Size of App Updates by 65% by iainmerrick on Wednesday December 07, 2016 @07:14AM (#13121992)
A banking app in Unity??!?

Come to think of it, my banking app takes forever to start up, I wonder why...! I've never bothered to check how big it is, though, which possibly proves your colleague's point. :(

Re:Saving Data: Reducing the Size of App Updates by 65% by kbenson on Wednesday December 07, 2016 @12:30PM (#13124298)
Well, if they are a C# shop, that might be a really easy way to get their app on phones while being able to reuse code that might already exist, while also not having to deal with phone specific toolkits.
Re:Saving Data: Reducing the Size of App Updates by 65% by sfifs on Wednesday December 07, 2016 @09:18AM (#13122647)
Might have Crosswalk or similar browser based view embedded
Re:Saving Data: Reducing the Size of App Updates by 65% by vanderZwan on Wednesday December 07, 2016 @07:18AM (#13122010)
> banking app

> Unity game engine

Bruce Schneier just had a heart attack

Re:Saving Data: Reducing the Size of App Updates by 65% by Humdeee on Wednesday December 07, 2016 @01:17PM (#13124743)
3 items needed to login: Username, Password, beat this Candy Crush level in under 2 minutes.
Re:Saving Data: Reducing the Size of App Updates by 65% by rathish_g on Wednesday December 07, 2016 @08:09AM (#13122227)
Which bank is that?
Re:Saving Data: Reducing the Size of App Updates by 65% by irishbro on Wednesday December 07, 2016 @08:15AM (#13122264)
I believe it was Atom bank. https://www.atombank.co.uk/

And the app can be found here confirming it was created in Unity https://play.google.com/store/apps/details?id=com.atombank.r...