Re:Dark Patterns – User Interfaces Designed to Trick People ...
by eropple on Tuesday December 06, 2016 @05:44PM
(#13118949)
I think maybe you're not parsing it--they're asking you to rate the app inside the app, with a dialog box created by and owned by the app, and only pushing you to the app store if you're a 4 or a 5.
Apps on Android totally can and do do this.
Re:Dark Patterns – User Interfaces Designed to Trick People ...
by the_gipsy on Tuesday December 06, 2016 @08:18PM
(#13119763)
And then you rate again in the app store, this time for real?
Re:Dark Patterns – User Interfaces Designed to Trick People ...
by eropple on Tuesday December 06, 2016 @08:49PM
(#13119881)
Correct.
Re:Dark Patterns – User Interfaces Designed to Trick People ...
by st3v3r on Tuesday December 06, 2016 @05:06PM
(#13118738)
I don't think either platform lets that happen. Still, if you know your user is going to rate anything less than 5 stars, why would you still take them to the store to rate? And the amount of people who lie on those dialogs is quite small.
Re:Dark Patterns – User Interfaces Designed to Trick People ...
by vurpo on Wednesday December 07, 2016 @01:56AM
(#13120962)
It's absolutely possible on Android. Just show the user a dialog which contains 5 star buttons. If they press the fourth or fifth star, take them to the app page on Google Play, otherwise don't do anything.
It's not allowed in the Google Play TOS, and it's one of the darkest patterns there is, but it's technically possible just as it is on iOS.
Does iOS let apps self rate like that? This seems inconceivable to me.
Bottom line: when an app keeps pestering you to rate it, say "Yes fine I'll rate you", they take you to the app store and there, you do nothing (or one-star them). The app should register that you rated them and stop pestering you with that dialog.