Re:We turned $140k on Kickstarter into $40k debt and broke even
by mabbo on Monday November 28, 2016 @04:02PM
(#13058380)
The expensive part is shipping.
Option 1: Ship to paying customers. This is the ideal outcome.
Option 2: Ship everything back to the seller, or to a storage place, etc. Expensive because Amazon has to have labour go and retrieve it all (look up videos for how Amazon stores its items- it's madness and it's awesome). Then you need to essentially pay for one or more pallets of stuff to be shipped, which is cheaper than shipping individually, but not free.
Option 3: Destroy it all. Amazon charges you because even destroying it isn't that cheap. It's cheaper than shipping it, yes, but there's still a lot of work involved.
I think if you want to help these guys out, encourage people to buy the game.
Option 1: Ship to paying customers. This is the ideal outcome.
Option 2: Ship everything back to the seller, or to a storage place, etc. Expensive because Amazon has to have labour go and retrieve it all (look up videos for how Amazon stores its items- it's madness and it's awesome). Then you need to essentially pay for one or more pallets of stuff to be shipped, which is cheaper than shipping individually, but not free.
Option 3: Destroy it all. Amazon charges you because even destroying it isn't that cheap. It's cheaper than shipping it, yes, but there's still a lot of work involved.
I think if you want to help these guys out, encourage people to buy the game.