Re:We turned $140k on Kickstarter into $40k debt and broke even
by guiomie on Monday November 28, 2016 @03:57PM
(#13058337)
Can't you give them away? Would be some extra marketing.
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Re:We turned $140k on Kickstarter into $40k debt and broke even
by JPTeasdale on Monday November 28, 2016 @04:03PM
(#13058386)
Even giving them away cost's ~$6 per unit to ship them somewhere. We're looking into donating a bunch to schools / libraries / other non-profits.
Re:We turned $140k on Kickstarter into $40k debt and broke even
by arnarbi on Monday November 28, 2016 @04:29PM
(#13058593)
Offer current buyers the option of giving a second copy to charity for an extra $5?
Re:We turned $140k on Kickstarter into $40k debt and broke even
by lxmorj on Monday November 28, 2016 @08:04PM
(#13059874)
Charity up-sell is an interesting idea. Sort of like the popular buy-one give-one business model, but optional.
Re:We turned $140k on Kickstarter into $40k debt and broke even
by robertelder on Monday November 28, 2016 @04:38PM
(#13058660)
Idea: Give them away or destroy them in a spectacularly interesting way that millions of people will want to watch:
https://www.youtube.com/channel/UCcMDMoNu66_1Hwi5-MeiQgw/fea...
Re:We turned $140k on Kickstarter into $40k debt and broke even
by JPTeasdale on Monday November 28, 2016 @07:05PM
(#13059541)
Hmm. I wonder if people would tune into a GIANT POLITICAL BONFIRE.
Re:We turned $140k on Kickstarter into $40k debt and broke even
by karmajunkie on Monday November 28, 2016 @04:22PM
(#13058544)
well, i just bought a couple, so knock that problem down a couple more units...
Re:We turned $140k on Kickstarter into $40k debt and broke even
by kamjam on Monday November 28, 2016 @05:26PM
(#13058964)
What about selling them very very cheaply as an Amazon Add-on item?
Re:We turned $140k on Kickstarter into $40k debt and broke even
by JPTeasdale on Monday November 28, 2016 @11:29PM
(#13060800)
Amazon has worse margins than our online store already. The way I see it. We can drop the price, but we still have to market it. It'd be just as much work to market a $5 as it would a $30 game.