News for hackers. Stuff that matters.

What are the chances of a game studio getting VC?

Some friends and I have started working on a game. A social game some would call it. We got some basic game mechanics already implemented, but have not nearly enough art, and are still working feverishly away with just place-holder-art. Some funding would defiantly help, do VC's, Ycombinator, or another other investors ever invest in games?
( 5 comments | 4 points | on HN )
Re:What are the chances of a game studio getting VC? by xg on Thursday April 29, 2010 @04:47PM (#1305976)
The biggest issue here is that most VCs are hesitant to invest in hits-based businesses. This means: they don't want to bet on you creating a hit game, hit show, etc before you have any user traction.

If you have interesting proprietary technology involved in the game or you can figure out a cheap way to acquire users and get some traction, you have a much better chance of securing some investment.

Re:What are the chances of a game studio getting VC? by wmf on Thursday April 29, 2010 @04:00PM (#1305805)
Search the archives; there was a discussion recently about why game studios generally don't fit the VC model. There are always exceptions, but you should know what the objections are before trying to be one.
Re:What are the chances of a game studio getting VC? by newobj on Friday April 30, 2010 @01:25AM (#1307310)
You sound like you'd better off going on TIGsource and showing a demo of your game and then trying to enlist help from artists.
Re:What are the chances of a game studio getting VC? by listic on Saturday May 01, 2010 @11:10AM (#1310651)
What makes your game social? How much funding do you need?

Please drop me a line at nleschov at gmail

Re:What are the chances of a game studio getting VC? by smysore on Thursday April 29, 2010 @03:43PM (#1305733)
yes