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Re:Wind Waker Graphics Analysis by kayamon on Saturday November 12, 2016 @12:03AM (#12936685)
It's been a while, but I seem to remember there was an additional indirect texture unit for doing just this kind of stuff.
Re:Wind Waker Graphics Analysis by delroth on Saturday November 12, 2016 @07:54AM (#12937627)
He mentioned this already:

> the only method of texture warping is INDTEXMTX, which was only used for the heat effects in Dragon Roost Cavern