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Re:Whitestorm.js – Framework for developing 3D web apps with... by hinda on Wednesday November 09, 2016 @02:09PM (#12913499)
The right path seems to be a WebAssembly build of an actual C++ engine. That's pretty close to this, which uses ammo.js, a workerized emscripten/ASM.js build of Bullet.

I've been meaning to experiment with doing precisely this :/.

Re:Whitestorm.js – Framework for developing 3D web apps with... by alex2401 on Wednesday November 09, 2016 @02:13PM (#12913549)
Whitestorm.js uses AmmoNext (better Ammo.js) I mean that ammo.js runs bullet physics, and AmmoNext runs Bullet Physics 3.

About WebAssembly - it is a future of Ammo.js/AmmoNext. We are planning also to make AmmoNext modular with wasm modules.

Re:Whitestorm.js – Framework for developing 3D web apps with... by tapirl on Thursday November 10, 2016 @01:18AM (#12918146)
Where is the AmmoNext project hosted?
Re:Whitestorm.js – Framework for developing 3D web apps with... by alex2401 on Thursday November 10, 2016 @01:33AM (#12918198)
Re:Whitestorm.js – Framework for developing 3D web apps with... by hinda on Wednesday November 09, 2016 @02:15PM (#12913566)
Sounds awesome! Looking forward to it.