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Re:DeepMind and Blizzard to release StarCraft II as an AI re... by halflings on Friday November 04, 2016 @11:33PM (#12878003)
This is already an infamous strategy (worker rush) and it os easily countered as long as you have all your workers united and attack at once (not much micro can be done at that point, and the numerical advantage trumps that... unless you're playing protoss and constantly trying to replenish shields, and still!).

Also, I'm pretty sure this is not something that DeepMind would do to "solve intelligence".

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