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Re:China leads in adoption of virtual realty by Animats on Thursday October 27, 2016 @04:43PM (#12809864)
Virtual reality may have found its "killer app" in China - virtual tours of foreign real estate for sale.
Re:China leads in adoption of virtual realty by cjkalsdf on Friday October 28, 2016 @09:38PM (#12822153)
China has been a leader in the space of virtual reality for at least a decade. In that reality China is an innovative country that competes on the global stage producing useful products. In the real reality China is a country with no capacity for developing interesting products which relies on cheap labor and espionage to produce barely functional replicas of innovative products developed in other countries and sells them at a fraction of the cost because most of the country's workforce is composed of people who may have literally just fallen off a turnip truck and rolled into the factory.
Re:China leads in adoption of virtual realty by M_Grey on Friday October 28, 2016 @11:54AM (#12817328)
VR Games are hard... VR spectatorship, marketing, and other applications are generally much closer to be really good. I would be surprised if games led the way for VR to be honest, despite the investment in that direction.
Re:China leads in adoption of virtual realty by Raphmedia on Friday October 28, 2016 @02:12PM (#12818996)
As a gamer with a VR headset, I must admit that I pretty much never play VR games anymore.

VR conferences/chats are where it's at. Multiplayers experiences are awesome. VR movies are also awesome. VR porn is also one hell of a huge market.

The games? ... meh. I think it's too real for me and I'm lazy in real life. I love playing Minecraft on a 2d screen. In Minecraft VR, I build a house and simply lounge around until I'm bored then switch to a VR living room app and watch a movie on a huge screen instead.

The only games I play (and it's very rarely) are plane and car simulators.

Re:China leads in adoption of virtual realty by M_Grey on Friday October 28, 2016 @06:26PM (#12821300)
Exactly, and VR for things like astronauts on the ISS to broadcast home? VR in a F1 race? Hell, I'd try that.
Re:China leads in adoption of virtual realty by tkinom on Friday October 28, 2016 @10:58AM (#12816514)
The VR view of the real estate looks a lot better than the smog fill reality.
Re:China leads in adoption of virtual realty by seanmcdirmid on Friday October 28, 2016 @01:01PM (#12818138)
Last time I was looking at apartments in Beijing, this was a huge issue. I mean, here is this nice loft, but it was a smoggy day and even with the windows closed, the place still felt very hazy. (real estate agents should insist on air purifies for places that rent for more than 10K RMB a month!)
Re:China leads in adoption of virtual realty by niels_olson on Friday October 28, 2016 @10:50AM (#12816437)
All of a sudden, microsoft's surface studio demo makes a ton of sense.