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Re:Algorithms for making more interesting mazes by bartread on Wednesday October 12, 2016 @12:15PM (#12694153)
Yeah, I tend to agree. Pure mazes are great for Pacman and the like but perhaps not much else (and, of course, Bomberman): as you say, just too dense to be very playable.

Even this is debatable because in many variants, destructible walls aside, the layout is substantially similar between levels.

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