Re:Algorithms for making more interesting mazes
by bartread on Wednesday October 12, 2016 @12:15PM
(#12694153)
Yeah, I tend to agree. Pure mazes are great for Pacman and the like but perhaps not much else (and, of course, Bomberman): as you say, just too dense to be very playable.
Even this is debatable because in many variants, destructible walls aside, the layout is substantially similar between levels.
Even this is debatable because in many variants, destructible walls aside, the layout is substantially similar between levels.