Re:Daydream – Google VR
by MBCook on Tuesday October 04, 2016 @03:59PM
(#12638880)
The PSVR also has lower resolution, so that level of power goes further than it would with the Vive.
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I thought the resolution was also tied to motion sickness, but I could be wrong.
I've noticed on benchmarks that the relationship between resolution and framerate is exponential - so a lower resolution will go a long way to a higher framerate.