Re:Writing for Half-Life
by qwertyuiop924 on Tuesday October 04, 2016 @09:08AM
(#12635202)
...However, if HL3 becomes console exclusive, Valve will lose the PC hardcore demographic that makes up their fanbase. I myself would never forgive them. This Steam Controller is okay, but keyboard and mouse is really the only way to play FPS.
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Re:Writing for Half-Life
by Normal_gaussian on Tuesday October 04, 2016 @03:42PM
(#12638696)
I was thinking more of a VR transition, where it is still a PC game yet they are hawking some custom hardware in the goggles.
So the next generation of consoles or so they release a steam machine with VR tools and their 'next gen' games.
So still PC, but packagable for console users
Re:Writing for Half-Life
by qwertyuiop924 on Tuesday October 04, 2016 @04:34PM
(#12639235)
Potentially. However, VR in traditional games hasn't been solved yet, and may not be for many years.