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Re:Win3mu Part 1 –Why I’m writing a 16-bit Windows Emulator by pjmlp on Monday September 19, 2016 @07:23AM (#12530449)
Thunks were used to execute 32 applications in 16 bit mode via Win32s, and were also the way you would prepare callbacks to be exposed to Windows APIs.
Re:Win3mu Part 1 –Why I’m writing a 16-bit Windows Emulator by solarengineer on Monday September 19, 2016 @08:28AM (#12530852)
I was about to add a reference to the win32s thunking, and then chanced upon this [0] MSDN article that talks about supporting 32 bit I/O in 64 bit drivers. [0] https://msdn.microsoft.com/en-us/library/windows/hardware/ff...