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Re:New iPhone Agreement Bans Flash-to-iPhone Compiler & Others by moron4hire on Thursday April 08, 2010 @10:58PM (#1251727)
"The games at this time were all pretty good. A consumer could go out, buy a game based just on the information printed on the box, and go home and be pretty sure they'd have a good experience."

Rose tinted glasses. They still managed to release buggy, downright broken software. It wasn't about quality, it was about control.

Re:New iPhone Agreement Bans Flash-to-iPhone Compiler & Others by juasko on Friday April 09, 2010 @08:31AM (#1252482)
You don't achive quality without control
Re:New iPhone Agreement Bans Flash-to-iPhone Compiler & Others by moron4hire on Friday April 09, 2010 @09:16AM (#1252582)
you don't achieve quality with anti-competitive terms of use, either.