Re:Nintendo Soars as Super Mario Mobile Game Comes to the iP...
by ruffin on Thursday September 08, 2016 @09:18AM
(#12452673)
The reason I brought it up is because Nintendo's level design is fantastic. I expect the levels to be varied and interesting, unlike most endless runners. My comment's parent was specifically talking about the novelty wearing off, and well-crafted levels don't rely entirely on novelty for fun.
Re:Nintendo Soars as Super Mario Mobile Game Comes to the iP...
by esrauch on Thursday September 08, 2016 @09:31AM
(#12452777)
I didn't mean to say that I disagreed with your conclusion about level design mattering a ton, I was just commenting on nomenclature and how it seems to be coming up with this. Most people seem to call Rayman Jungle Run an infinite runner too.
It feels kind of like arguing about hacker and cracker.