> aptX support ... iPhone
Nope, but "iOS devices support the non-mandatory codec MPEG-2/4 AAC, as defined in Section 4.5 of the A2DP specification, Version 1.2.Accessories should use the AAC codec in addition to SBC, because it provides higher audio quality for a given bit rate. " source http://theheadphonelist.theheadphonelist.netdna-cdn.com/wp-c... via http://theheadphonelist.com/wireless-fidelity-making-sense-b...
My guess is the iPhone 7 still doesn't support aptX, but that doc doesn't mean much since it hasn't been updated in years.
Thanks for sharing
Very good question. It's basically incomprehensible why Apple doesn't support the codec in iOS, especially since the other issue that replacing wired headphones with Bt is that the sound quality is inferior - even with aptX support.
I'm very surprised that I have seen almost no mention of the fact that Apple didn't just remove an "outdated" interface and inconvenience their customers, they also simultaneously reduced the quality of their audio experience.
I'm looking forward to learning about the W1 chip and what is different than existing technologies. If they've truly pushed things forward it would be great, instead of simply making sure to put all the highest available specs and capabilities in both device and headphones
The other problem I've run into is having a phone and headset with the same version of bluetooth.
Bluetooth audio, once high quality enough through codecs like aptX will become like wifi, we will wonder why we were tethered with wires to begin with. Bluetooth 5.0 appears to have taken a big step towards the audio quality issue resolution. I've previously owned the Sony MW600 and SBH52 bluetooth receivers for the past 5-7 years. As the tech improves it's going to become more viable and is in line with Apple's generally wireless strategy between Macbook, iPad, iPhone, etc.