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Re:Show HN: We sold over 30,000 units of our HTML5/Electron ... by m_eiman on Friday September 02, 2016 @11:09AM (#12413526)
There's an episode of roguelike radio with the developers of this game:

http://www.roguelikeradio.com/2016/02/episode-115-curious-ex...

"Topics Discussed:

The procedural 19th Century "Jules Verne etc" expedition simulator that is The Curious Expedition, currently in alpha / early access on Steam or via the Humble widget

How the roguelike mix of procedural content and permadeath helps enable the exploration gameplay

Johannes and Riad's experience at Yager Development in Germany, where they worked on Spec Ops: The Line

Minimalist presentation and text to encourage player imagination

Development history of the game

Representation of women and people of colour in a game set in a sexist and racist time, and highlighting figures that popular history often forgets

Giant crabs, dinosaur steeds, and other fantastical elements that add colour to the world

Multilayered goal design and how these integrate with the exploration mechanics

Sanity and rivals acting as hunger clocks

Making combat optional

Communicating theme through unique items

Upcoming features and future plans for the game

When the game will be "complete"

Plans for modding support and having the community add to the game

Vague plans for future games and staying as sustainable independent developers"

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