Re:Show HN: We sold over 30,000 units of our HTML5/Electron ...
by riadd on Saturday September 03, 2016 @09:10AM
(#12419057)
No game engine was used. I render directly to canvas. Using CoffeeScript for our custom engine. Electron is super thin layer to put it on Steam.
I'll prepare a blog post and will share more info there. Sorry for jumping the gun here. I should have been better prepared.
Currently I am writing a pure-JavaScript engine using the HTML5 canvas because packaging for electron gets complex with some of the popular dependencies for other HTML5 game engines.