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Re:Setting our vision for the 2017 cycle by steveklabnik on Thursday September 01, 2016 @05:20PM (#12408984)
Aaron posted this on the Rust subreddit, and it kinda applies here too:

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Recently we've been discussing a roadmap process for the Rust project. Part of that process is setting a project agenda each year by identifying 8-10 key problems we want to try to tackle across the project, which taken together represent a major increment in Rust's evolution. The linked post lays out some preliminary thoughts on vision statements for the 2017 cycle.

Since the point here is specifically to have a community-wide discussion on the internals forum, please direct comments there rather than splitting across multiple forums!

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Since this is on the front page now, I will certainly be reading the replies, but if you truly want to help steer the direction of Rust, commenting on Discourse would be ideal. Thanks!

Re:Setting our vision for the 2017 cycle by uola on Friday September 02, 2016 @03:25AM (#12411482)
Maybe it's just me, but it seems quite futile to ask your current (very selective) user base what they want.
Re:Setting our vision for the 2017 cycle by steveklabnik on Friday September 02, 2016 @09:02AM (#12412691)
The community survey was open to and got a lot of responses from people who hadn't tried Rust yet, or people who had, but stopped.