Re:Pokémon Go loses its luster, sheds more than 10M users
by blkhp19 on Tuesday August 23, 2016 @05:11PM
(#12347680)
Does it matter if you considered it cheating or not? You augmented the main, core part of the game to make it easier to catch pokemon. That sounds like some form of cheating to me.
[ Parent
| on HN ]
Re:Pokémon Go loses its luster, sheds more than 10M users
by khedoros on Tuesday August 23, 2016 @05:32PM
(#12347863)
It matters to me, although probably not to anyone else.
> You augmented the main, core part of the game to make it easier to catch pokemon.
And it improved a flawed game (for me) without harming your experience.
> That sounds like some form of cheating to me.
In that I gained an advantage over what the game provides? Yes. In that I gained an advantage over you or any other player? No. I'm not in competition with anyone. I consider it a fairly solitary game (don't see the point of teams and gyms).
Re:Pokémon Go loses its luster, sheds more than 10M users
by sooheon on Tuesday August 23, 2016 @10:01PM
(#12349153)
I lean towards agreeing with you, and I'd probably behave like you if I played the game. But one way in which you (in the aggregate, of "cheaters") do hurt others' experience is by artificially diluting the rarity of pokemon. That's a part of the experience for other players, which if you use tools to help yourself, indirectly is harmed. Not you personally, but the fact that such tools exist and people are using them.