Re:No Man’s Sky’s biggest thematic problem, explained in fou...
by tvanantwerp on Friday August 12, 2016 @12:27PM
(#12276887)
I dare not estimate the minutes (hours?) of my life I've wasted while my Skyrim character hit the ground with a pickaxe or chopped some wood. Many games suffer from additional realism. A magic space gun that mines resources sounds just fine for a video game world.
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