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Re:No Man’s Sky’s biggest thematic problem, explained in fou... by soneca on Friday August 12, 2016 @12:03PM (#12276684)
Well, Civilization included alternative ways of creating a dominating society: war, trade/diplomacy, technology. And this was in favor of fun! You had diversity in strategic decisions, you had to consider different approachs to a problem.
Re:No Man’s Sky’s biggest thematic problem, explained in fou... by mrec on Friday August 12, 2016 @12:59PM (#12277108)
Yup. Quite a few sneak-em-ups and multiparadigm first-person games offer mostly- or wholly- pacifist routes through too - Thief, Deus Ex, Dishonored etc.